
PUZZLES 3 DIMENSIONS ACCESSORIES LARGES PIECES RUBIK'S CUBE AND OTHERS SHAPED PUZZLES SPINNERS STANDARD WASGIJ WIRE WOODEN
DOMINOES DOUBLE 12 MOVIE
Playmobil 1.2.3 ACTION AUTRES AYUMA BACK TO THE FUTURE CITY ACTION CITY LIFE COUNTRY DINOS DRAGONS DUCK ON CALL EVERDREAMERZ FAIRIES FAMILY FUN KNIGHTS MAGIC NOVELMORE PIRATES PLAYMOBIL : THE MOVIE POCHETTES SURPRISES PRINCESS SAND SCOOBY-DOO! SPACE SPIRIT RIDING FREE SPORTS & ACTION WILD LIFE PAINTS AND CRAFTS DJECO HAMA KINETIC OTHERS PAINT BY NUMBERS PUTTY MINIATURE GAMES A Song of Ice and Fire BAKUGAN BATTLESTAR GALACTICA BLOOD BOWL CORE SPACE DUNGEONS & DRAGONS FALLOUT : WASTELAND WARFARE HEROXLIX LORD OF THE RINGS, THE MAGAZINES MARVEL MISCELLANEOUS PAINT SAILS OF GLORY STAR TREK STAR WARS TANKS WALKING DEAD WARHAMMER WARHAMMER 40K WARHAMMER AGE OF SIGMAR WARMACHINE / HORDES WINGS OF GLORY Reprinted with permission of Sterling Publishing Co., Inc., NY, NY from GREAT BOOK OF DOMINO GAMES by Jennifer Kelley, ©1999 by Jennifer Kelley.BOARDGAMES ABSTRACT GAMES ACCESSORIES BOARD GAMES CARD GAMES CHILDREN'S GAMES COOPERATIVE GAMES DICE GAMES FAMILY GAMES LIMITED CARD GAMES MINIATURE GAMES PARTY GAMES SCIENCE PROJECTS STRATEGY GAMES THEMATIC GAMES WAR GAMESĬHESS AND CLASSIC GAMES ACCESSORIES BACKGAMMON BRIDGE CARDS CHECKERS CHESS CLUE CRIBBAGE DICE DOMINOES GO JEUX DE LOGIQUE JUGGLING MAGIC TRICKS MONOPOLY OTHER CLASSIC GAMES POKER CHIPS SCRABBLE STRATEGY GAMES TOCK TRIVIA GAMES YAHTZEEĬOLLECTIBLE CARD GAMES ACCESSORIES DIGIMON DRAGON BALL SUPER FINAL FANTASY FLESH AND BLOOD FORCE OF WILL MAGIC: THE GATHERING OTHER GAMES POKÉMON STAR WARS DESTINY WEISS SCHWARZ YU-GI-OH!ĭIE-CAST AND SCALE MODELS ACCESSOIRES METAL EARTH MODEL KITS However, there are many different variations, including to 50, 150, 200, or 101 points. In most places, Doubles is played to 100 points. Other rules: The game can be played with no spinners (which seems the most often used rule) or by using the first double as the only spinner of the game. The player who first reaches 100 points or more is the overall winner. The player with the lowest total wins the game and earns the points (1 point per pip) of all the tiles left remaining in his opponents' hands. If a game ends in a block, all the players turn the tiles in their hands faceup, count the pips on each tile, and add them together.

if none of the players can make a play, the game ends in a block. The first player to get rid of all dominoes announces "Domino!" and wins the game. Each player may play only one tile per turn.
DOMINOES DOUBLE 12 HOW TO
How to play: If a player is unable to match a tile from his hand with a double in the layout, the player passes his turn to the player on his left. After a tile has been set, play continues to the left. There does not have to be a 4-4 in the layout because the other end of the 3-4 tile the player wishes to play (the 4 end) is not the end of the tile that is being matched in that particular play.ġ) Highest double, and in the event no double is drawn, re-shuffle and re-draw 2) 6-6, and in the event the 6-6 is not drawn, re-shuffle and re-draw. A player can only do this if the 3-3 has already been played and is, therefore, in the layout. Here is an example, a player wishes to play the 3-4 tile in his or her hand by matching the 3 end to another tile in the layout with an exposed end of 3. Before you can play any tile from your hand, there must already be a double in the layout of the same suit as the matching end of the tile that you wish to play. Set: The player who is holding the heaviest double leads with that tile. If there are no tiles left in the boneyard, the player passes his turn to the player on his left. He must keep the tiles he drew but couldn't use on that play.


If a player cannot match a tile with one in the layout, he must draw from the boneyard until he picks a tile that can be played. (If 2 players, each draws 7 or 8 tiles 3 or 4 players, draw 5 or 6 tiles.)Īfter each player draws his hand from the deck, the remaining tiles are pushed to one side to make up the boneyard. If 5 or more are playing, prior to the start of the game players should determine and agree upon the number of tiles each player should draw from the deck. Number of dominoes drawn: For 2 to 4 players, each player draws 7 tiles. What's unique: Before playing any tile from your hand, there must already be a double in the layout of the same suit as the matching end of the tile you wish to play.
